I was first intrigued by the concept of a game based around a forestry service position, seeing as how I know several rangers personally, and even have a friend that lives by a park, and yes, has performed control burns every year, etc. The graphics were beautiful.
(the inside of your station, which you do nothing, I repeat nothing, in)(the outside of your station, which although your female counterpart never leaves hers, you are forced to leave yours on a constant basis, mainly just to do her biding)
The thought of tracking fires was enticing. The storyline? Not so much. But several sources said that you don’t have to talk to the woman and can just play the game. Unfortunately, that’s not exactly true.
It comes across as a universal free-for-all as far as wondering around goes, but it isn’t. It’s very linear. Normally I don’t mind linear games, but this one was linear to the point of annoying, much like the way I just used the word linear so many times that it annoyed you. But I digress.
First of all, you do have to follow the story, or at least be subject to its ridiculousness. Two jerks get married. One of them gets early Alzheimers, and the husband runs off, only to meet another jerk while watching fires. There wasn’t a single redeeming character in this so-called plotline.
These characters are an insult to forestry personnel everywhere. They’re drunk on the job, potentially having sexual liaisons with each other (I didn’t go that route, but it certainly sounded as though the characters did or at least wanted to.), and, get this, are completely horrible at their job, when they actually do attempt to perform at it.
These characters are imbeciles. I know the new fad is to use the f-word non-stop, but it’s stupid. Here’s a bit of dialogue.
“Oh for eff’s sake! I wish I had an effing machete that actually effing worked!”
OK, you just told me “Oh for sex’s sake! I wish I had a machete I was able to have intercourse with that actually sexually worked!” Um…you do realize that you sound like a complete idiot, right?
If you’re going to cuss, at least use the words in the way they were intended, not some impossible throw around. Every character in the entire story had the exact same personality. They like to get drunk, use a lot of salty language, and talk about marital relations, only not with their spouse. They speak harshly to each other and about others, and there’s not a caring bone in their body (which made D’s “crying” over Brian absurd). In other words, they’re all jerks.
Now for the plotline. OK, there were a few interesting points, I repeat, a few. But these points were never fully explored or explained, short of some boy that I didn’t care the least bit about. I muted the talking parts of the game and only read the subtitles when I thought that I had to. I hated the characters.
Why did I finish it then? Good question. I continued to play the game for three reasons: OCD – I have to finish what I start, or at least some of what I start 😉 ; like I said, I have forestry service friends and enjoyed that aspect; and I kept hoping I could search around and find something. It’s not worth it folks. Even people who sing its praises complain about the abrupt and empty ending.
All in all, this is a highly offensive game with nudity, bad language, pathetic characters, annoying gameplay (he can climb a 10 foot cliff and pick up a 8″ cinder block with one hand but can’t step over a log?!), and an unfinished plotline. Oh, and it shines a terrible light on the forest industry (my apologies on their behalf to Deannia, Ember, and others). It needs to be burned.